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These are gained everyday by driving 26 miles on-track or through rewards from completing missions. “They’re just cosmetic! You don’t have to buy them!” Will come the backlash to this and while that’s a valid critique, it doesn’t excuse the forced gambling minigame, which is insidiously placed in the form of roulette tickets that unlock a choice of 5 different items. The best cars will set you back upwards of 3 million credits, so you’re better off just buying another racing game than you are splashing out on these. 1 million credits will set you back £19.99 but this is honestly a drop in the water compared to the cost of cars. Given the game already costs £60+ – and racing enthusiasts will probably be splashing out for a steering wheel and accessories to enhance the experience – Gran Turismo 7 insultingly splatters in a whole array of credits you can buy. I mentioned earlier about the disgusting microtransactions and now seems a good enough time as any to bring that up. Every race you finish coming third or higher will award both credits and a new car (if it’s part of a menu book quest of course.)Ĭredits can then be used to unlock parts for your vehicle or can be saved up to add more cars to your ever-growing collection. New cars come thick and fast though, with a whole array of vehicles unlocking in quick succession. This time though, the game features something of a collectathon, with 430+ different cars to play with.
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Much like games past, you start off by choosing a starter car and then work your way through a litany of different races, unlocking new vehicles and building up your driving experience. Stitched together with dull dialogue (minus the informative tidbits about the history of companies and cars), these essentially work to introduce players to various different areas of the game, including the tuning shop, world circuits, car dealerships and more. I say campaign, the game is essentially split into 39 different quests called Menu books. This isn’t anything new to Gran Turismo fans but this time the game tunnels everyone into the same experience, with online play unlocking around 4 hours into the 20 or so hour campaign. The main bulk of your playtime though will come from an area imaginatively titled: “World Map”.
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Music Rally is essentially a big mini-game where you outrace your opponents while music plays in the background a timer counting down with every beat to keep you going. So yeah, Gran Turismo 7 is a bit of a mixed bag which is a shame because this could easily have been the best racing game to come out in some time.Īfter a massive 100GB install, Gran Turismo 7 splits its playtime into two distinct areas. Unfortunately, this good work also comes at the expense of some absolutely disgusting microtransactions, some questionable gambling minigames and a forced always-online connection. There are an abundance of cars, all of which handle very differently, with lots of game modes, cars and tracks for racing enthusiasts to sink their teeth into. On the one hand, Polyphony Digital have produced a visually stunning, enjoyable driving simulator. Gran Turismo 7 is something of an enigma.
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